I am in my last year as a bachelors student in Computing Science (Games) and Applied & Computational Mathematics at the University of Southern California. My interests lie in engine programming, including but not limited to VFX, real-time rendering, animation programming, and tooling for all of the above. I've worked as a Software Engineer at Keysight Technologies and been done a Software Engineering mentorship at Microsoft, but hope to break into the film and game industry. I'm at Allison B. Margolin, PLC, a criminal defense firm, where I've started developing internal legal software for consent based digital forensics and general quality of life improvements. Apart from work and school, I'm working on two games of my own and am a part of a stealth startup.
Digital Forensics, Legal Writing, Web Development
Various projects I'm actively working on completing in my free time when I get back from work/school
Online code judge application based on C++ code input and expected console print statements
Movement Based First Person Shooter
LSTM recurrent neural net creating expected stock price changes based on social media sentiment around a given stock
Viterbi School of Computer Science | School of Cinematic Arts | Dornsife College of Letters Arts & Sciences
양명고등학교 | 경기도 안양시
Also attended (for a week) Central Catholic in Portland, OR and (freshman year) Mark Morris High School in Longview, WA